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| Version | User | Scope of changes |
|---|---|---|
| Mar 5 2007, 3:13 PM EST | OwningXylophone | 1 word added, 1 photo added, 1 photo deleted |
| Mar 5 2007, 6:05 AM EST | emodHst | 281 words added, 1 photo added |
Changes
Key: Additions Deletions
High-performance wireless gaming is here! Using optimized technology, the Xbox 360 Wireless Controller lets you enjoy a 30-foot range and up to 40 hours of life on the two included AA batteries—and when they run low, you're given ample warning so you can connect a Play & Charge Kit for uninterrupted play.
Plug the Xbox 360 Headset into the controller for full two-way voice communication: a wireless first.
Features
- 2.4GHz high-performance wireless technology with a 30-foot range
- Up to 40 hours of life on two AA batteries
- Play & Charge cable allows for uninterrupted play when batteries run low
- System support for up to four wireless controllers simultaneously
- Integrated headset plugs into the controller for full duplex voice communication
- Improved compact ergonomical design
- 6 analog buttons have 256 levels of sensitivity
- 2 analog pressure-point triggers
- 2 vibration feedback motors
- 1 eight-way directional pad
- Adjustable “Rumble Control” settings for full, medium, low, or off to match personal preference
- Guide Button provides quick access to all Xbox 360 system activities
Retail specs
- Price: $49.99 (£32.99)
- Release Date: Launch
- Manufacturer: Microsoft
User perspective
The Good:
- Ergonomic design increases comfort over past editions
- Proprietary 2.4 GHz technology
- 30 ft. range
- Instant transfer rate between control input and game reaction
- 25 hours of play, with adjustable vibration settings
The Bad:
- Shorter battery life with more intense vibration settings and the use of voice chat
- Start button too close to action buttons
- Some accustomed to the original trigger buttons may find the new ones to small
The Verdict:
Like the standard controller, great size, fit and finish. Probably the best execution of wireless controller to date...there really isn't any lag.
See also
