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Madden 06 - Superstar mode
Getting a good agent
The agents you get are based on the talent of your player. For example, if your player's overall rating is at least 84, you will get Dan Baker as an agent. When importing players, that RBs get better overall ratings, no matter how many Heismans or any other awards they have won.
Your superstar's overall rating is based on your Heisman over ratings, that is then randomly altered slightly each time you import. When importing from NCAA Football 06, player's stats are done randomly. You can retry for better stats. The interview after the mentor meeting determines some stat boosts to important stats for your player's position.
Choosing an agent
If you have a player whose personality rating is "Disruption", select Jason Morales as your agent. He can usually get you a movie deal before the first season starts. Stay away from Aubrey DeLong, as he is not a good negotiator and it takes forever to get an endorsement deal.
Improving IQ
If your IQ test results are low, save the game before the IQ day and try it over again until your percentage is high.
Creating a better player
Make sure your father is a Hall of Fame RB. When you get drafted, try to get on a team like the 49ers or any team with a bad RB. With those teams you will excel. Also, if you get in the playoffs, play the games with two-minute quarters. They are quick and easy to win.
Creating a low paid all-star QB
Create a punter or kicker with all his attributes at maximum, including passing. You can sign him for a low salary because he is a kicker. Then, set him as the starting quarterback on the depth charts when the season begins. You will now have the best kicker/punter and QB in the league. You may also maximize all passing attributes and move the kicking attributes down to sign him at an even lower price, however this is only recommended if you rarely kick.
Quick overall rating
To build your superstar's overall rating quickly, go to your schedule and simulate or play to a day where you have a game to play. Do not play the game immediately. Instead, go to the Performance Institute and do what is needed to get some points. Add them to your player and leave.
If you have auto-save enabled, the game will save your stats for you. If you do not, then save it. Once you are done at the Performance Institute, look at your schedule, then leave. Go back to the Performance Institute to do the drills again with your previous points still there. You can keep training as long as you do it on a day that you have a game to play.
Easy practice points
Create a QB, then go into a Practice mode and select a HB Swing. Have the defense do FG Block. When you say hike, lob the pass to your RB and he will score a touchdown for 48 points every time.
Additionally, pick a formation with at least three receivers. Then, select a play that has an inside receiver doing a slant or short post. Pick the defense 4-3 Engage Eight or 3-4 renegade. Throw the ball to your slanting receiver every time, as they will be wide open and get tackled for 17 to 48 points per play.
Choose a deep-pass play on offense. Choose I Field Goal Block on the defense. You should be able to get a touchdown most of the time.
Go to the options screen, select "A.I.", then move all of the human settings up and the CPU down. It should now be easier to pickoff, sack, and throw Hail Marys to your receiver without problems. If you want more points, set the time to five minutes.
To get easy training camp and practice points for offensive players only, select the Hail Mary for an offense play. For defense, select Goaline and the Blitz C. Call a Hot Route to have your left outside receiver run a five and out towards the sideline. The left slot receiver will be open every time to get a touchdown. When completed successfully, you will get an "A" for a practice grade and boost your player's stats.
Use the following trick for easy practice points with a defensive superstar. Select a field goal or punt block play on defense and I-Formation Fake FB Toss on offense. Not only is this an easy play to stop, but if you are quick enough you can knockdown the toss from the QB to the HB causing a fumble.
Returning a fumble for a TD earns over 80 points. Select any defensive play and select Special Teams QB Kneel on offense. The QB will kneel and earn you 15 points on every play. You can setup the practice and just let it run. You will have an "A" rated practice and a huge boost whenever you decide to stop it, and none of your players will get hurt.
Be a defensive lineman and back up a few feet. When the play starts, immediately run forward and Hitsick an offensive lineman. He will fall down and your player will still be running fast towards the quarterback to sack him.
Easy touchdowns
Take the best wide receiver on your team and put him in the tightend position. Audible his route so he does a fly (straight) route. Since he has such a low overall rating, they may just have a line backer on him or he might not even be covered. Throw it to him and he will easily be able to burn the defense.
Easy training camp points
While on offense, choose an offense with three receivers; Trip Bunch in Single Back formation works very well. Put the defense on the goal line with Zone CB cover. By doing this, no one will rush your QB, and once your receiver gets past the zone, they will be left unguarded in the endzone for an easy 48 points per play almost all of the time. This should work with most short zone coverages and does not take many attempts to learn which receiver to pick, mostly anyone running a long slant.
Getting traded
After creating a player and signing an agent, go to the draft and start the draft. You will probably be selected in the third round unless you imported your player from NCAA Football 06 or NFL Street 2. If you do not like the team you got drafted by, then simulate the preseason.
When the preseason is over go to your agent's office on the city map. Scroll down to "I demand a trade" and you will be traded to another team. If you dislike that team as well, then demand another trade. Be careful, as you can only demand two trades until the next season.
Switching teams
Once you become a key player to a team, you can upgrade to a much better agent. Then, after two seasons you can resign with almost any team you desire.
Increased stats
To max out your stats, during the week of a game when you are on a game day, select the game. You will get the option to play or sim the game. Go back, then go to the Performance Institute. Go to whatever drill you can. Keep repeating this process until you have the desired attributes. This will decrease your stamina, so turn game fatigue off.
Note: Stats do not completely carry over to the next week, and if you simulate your game's performance will be affected by the weakened stamina. Turning off game fatigue only works if you actually play the games.
You can increase your Overall, Awareness, and Stamina in Practice mode by having your superstar get practice points by getting a big gain on offense or creating a big loss on defense. You also can get your stats up by getting an agent that has access to the Performance Institute and get a medal on it:
Note: Your stats are not permanent. They will be reset after each game. You must do the practices and Performance Institute again to get them back up.
The Performance Institute
The Performance Institute is only a temporary thing. However, the following trick can help your player achieve higher levels without sacrifice over the course of his career. First, during Spring Training wait until Sunday to use the Performance Institute. On Sunday, do the Performance Institute drills. Once the season starts you will stay at the increase until Sunday, the day of the game.
Before you start the game, do the Performance Institute drill as you did in Spring Training. Play the game on Sunday. Once the game is over go to Monday. Do not advance to the next day. Stay on Monday. Since there is a game to be played that will not be your team, go to the Performance Institute. The drill should be available for you to do based on your position.
Note: These points (from Monday) are permanent, as long as you continue to do the same process week in and week out.
The only catch is you must use them one attribute at a time until it is maxed and it must be the same drill you did on Sunday. For example, if you increased Speed on Sunday, you must dump all the points into Speed on Monday. If you dumped all the points on Sunday into Agility, then on Monday's drill you have to dump them all into Agility, etc.
Over the course of the season you will see your stats lose the points from Sunday, as those are the temporary points. However, they still show the other points from Monday. These are cumulative points, but you must space it out to get exactly 99. If you get to 93 and the max points you can earn in the drill is 7, you will end on 100 -- one point too many. Since you cannot use all the points, those 7 from Monday will be lost.
Earlier in the season you will have to place a set of points to help making the last attribute addition become 99. This rule applies for each category you want to increase.
Interview questions
Make sure to choose your answers to interview questions wisely. The answers will affect your personality type and most endorsement companies want a player with a more conservative personality type, such as "Team Leader" or "Professional". Also, when starting NFL Superstar mode try to select a father that is a Hall Of Famer and a mother or father that has a high IQ.
Choosing good parents
When choosing your parents, look for Olympic sprinters or a Hall Of Fame DB dad (it will say that he ran a 4.2 for scouts). Do not worry about being too weak for the position, just make your player very muscular. Your DE or LB player will be very quick and you will destroy offenses.
Getting a new apartment
If you win a Super Bowl and are inducted to the Pro Bowl, you will move into a new apartment.
Getting a mansion
Win the Super Bowl twice and get into the Pro Bowl each time to get a mansion.
Getting a movie deal
Answer the following scenes as indicated during the movie deal:
See also
The agents you get are based on the talent of your player. For example, if your player's overall rating is at least 84, you will get Dan Baker as an agent. When importing players, that RBs get better overall ratings, no matter how many Heismans or any other awards they have won.
Your superstar's overall rating is based on your Heisman over ratings, that is then randomly altered slightly each time you import. When importing from NCAA Football 06, player's stats are done randomly. You can retry for better stats. The interview after the mentor meeting determines some stat boosts to important stats for your player's position.
Choosing an agent
If you have a player whose personality rating is "Disruption", select Jason Morales as your agent. He can usually get you a movie deal before the first season starts. Stay away from Aubrey DeLong, as he is not a good negotiator and it takes forever to get an endorsement deal.
Improving IQ
If your IQ test results are low, save the game before the IQ day and try it over again until your percentage is high.
Creating a better player
Make sure your father is a Hall of Fame RB. When you get drafted, try to get on a team like the 49ers or any team with a bad RB. With those teams you will excel. Also, if you get in the playoffs, play the games with two-minute quarters. They are quick and easy to win.
Creating a low paid all-star QB
Create a punter or kicker with all his attributes at maximum, including passing. You can sign him for a low salary because he is a kicker. Then, set him as the starting quarterback on the depth charts when the season begins. You will now have the best kicker/punter and QB in the league. You may also maximize all passing attributes and move the kicking attributes down to sign him at an even lower price, however this is only recommended if you rarely kick.
Quick overall rating
To build your superstar's overall rating quickly, go to your schedule and simulate or play to a day where you have a game to play. Do not play the game immediately. Instead, go to the Performance Institute and do what is needed to get some points. Add them to your player and leave.
If you have auto-save enabled, the game will save your stats for you. If you do not, then save it. Once you are done at the Performance Institute, look at your schedule, then leave. Go back to the Performance Institute to do the drills again with your previous points still there. You can keep training as long as you do it on a day that you have a game to play.
Easy practice points
Create a QB, then go into a Practice mode and select a HB Swing. Have the defense do FG Block. When you say hike, lob the pass to your RB and he will score a touchdown for 48 points every time.
Additionally, pick a formation with at least three receivers. Then, select a play that has an inside receiver doing a slant or short post. Pick the defense 4-3 Engage Eight or 3-4 renegade. Throw the ball to your slanting receiver every time, as they will be wide open and get tackled for 17 to 48 points per play.
Choose a deep-pass play on offense. Choose I Field Goal Block on the defense. You should be able to get a touchdown most of the time.
Go to the options screen, select "A.I.", then move all of the human settings up and the CPU down. It should now be easier to pickoff, sack, and throw Hail Marys to your receiver without problems. If you want more points, set the time to five minutes.
To get easy training camp and practice points for offensive players only, select the Hail Mary for an offense play. For defense, select Goaline and the Blitz C. Call a Hot Route to have your left outside receiver run a five and out towards the sideline. The left slot receiver will be open every time to get a touchdown. When completed successfully, you will get an "A" for a practice grade and boost your player's stats.
Use the following trick for easy practice points with a defensive superstar. Select a field goal or punt block play on defense and I-Formation Fake FB Toss on offense. Not only is this an easy play to stop, but if you are quick enough you can knockdown the toss from the QB to the HB causing a fumble.
Returning a fumble for a TD earns over 80 points. Select any defensive play and select Special Teams QB Kneel on offense. The QB will kneel and earn you 15 points on every play. You can setup the practice and just let it run. You will have an "A" rated practice and a huge boost whenever you decide to stop it, and none of your players will get hurt.
Be a defensive lineman and back up a few feet. When the play starts, immediately run forward and Hitsick an offensive lineman. He will fall down and your player will still be running fast towards the quarterback to sack him.
Easy touchdowns
Take the best wide receiver on your team and put him in the tightend position. Audible his route so he does a fly (straight) route. Since he has such a low overall rating, they may just have a line backer on him or he might not even be covered. Throw it to him and he will easily be able to burn the defense.
Easy training camp points
While on offense, choose an offense with three receivers; Trip Bunch in Single Back formation works very well. Put the defense on the goal line with Zone CB cover. By doing this, no one will rush your QB, and once your receiver gets past the zone, they will be left unguarded in the endzone for an easy 48 points per play almost all of the time. This should work with most short zone coverages and does not take many attempts to learn which receiver to pick, mostly anyone running a long slant.
Getting traded
After creating a player and signing an agent, go to the draft and start the draft. You will probably be selected in the third round unless you imported your player from NCAA Football 06 or NFL Street 2. If you do not like the team you got drafted by, then simulate the preseason.
When the preseason is over go to your agent's office on the city map. Scroll down to "I demand a trade" and you will be traded to another team. If you dislike that team as well, then demand another trade. Be careful, as you can only demand two trades until the next season.
Switching teams
Once you become a key player to a team, you can upgrade to a much better agent. Then, after two seasons you can resign with almost any team you desire.
Increased stats
To max out your stats, during the week of a game when you are on a game day, select the game. You will get the option to play or sim the game. Go back, then go to the Performance Institute. Go to whatever drill you can. Keep repeating this process until you have the desired attributes. This will decrease your stamina, so turn game fatigue off.
Note: Stats do not completely carry over to the next week, and if you simulate your game's performance will be affected by the weakened stamina. Turning off game fatigue only works if you actually play the games.
You can increase your Overall, Awareness, and Stamina in Practice mode by having your superstar get practice points by getting a big gain on offense or creating a big loss on defense. You also can get your stats up by getting an agent that has access to the Performance Institute and get a medal on it:
- Bronze: 3 points
- Silver: 4 points
- Gold: 5 points
Note: Your stats are not permanent. They will be reset after each game. You must do the practices and Performance Institute again to get them back up.
The Performance Institute
The Performance Institute is only a temporary thing. However, the following trick can help your player achieve higher levels without sacrifice over the course of his career. First, during Spring Training wait until Sunday to use the Performance Institute. On Sunday, do the Performance Institute drills. Once the season starts you will stay at the increase until Sunday, the day of the game.
Before you start the game, do the Performance Institute drill as you did in Spring Training. Play the game on Sunday. Once the game is over go to Monday. Do not advance to the next day. Stay on Monday. Since there is a game to be played that will not be your team, go to the Performance Institute. The drill should be available for you to do based on your position.
Note: These points (from Monday) are permanent, as long as you continue to do the same process week in and week out.
The only catch is you must use them one attribute at a time until it is maxed and it must be the same drill you did on Sunday. For example, if you increased Speed on Sunday, you must dump all the points into Speed on Monday. If you dumped all the points on Sunday into Agility, then on Monday's drill you have to dump them all into Agility, etc.
Over the course of the season you will see your stats lose the points from Sunday, as those are the temporary points. However, they still show the other points from Monday. These are cumulative points, but you must space it out to get exactly 99. If you get to 93 and the max points you can earn in the drill is 7, you will end on 100 -- one point too many. Since you cannot use all the points, those 7 from Monday will be lost.
Earlier in the season you will have to place a set of points to help making the last attribute addition become 99. This rule applies for each category you want to increase.
Interview questions
Make sure to choose your answers to interview questions wisely. The answers will affect your personality type and most endorsement companies want a player with a more conservative personality type, such as "Team Leader" or "Professional". Also, when starting NFL Superstar mode try to select a father that is a Hall Of Famer and a mother or father that has a high IQ.
Choosing good parents
When choosing your parents, look for Olympic sprinters or a Hall Of Fame DB dad (it will say that he ran a 4.2 for scouts). Do not worry about being too weak for the position, just make your player very muscular. Your DE or LB player will be very quick and you will destroy offenses.
Getting a new apartment
If you win a Super Bowl and are inducted to the Pro Bowl, you will move into a new apartment.
Getting a mansion
Win the Super Bowl twice and get into the Pro Bowl each time to get a mansion.
Getting a movie deal
Answer the following scenes as indicated during the movie deal:
- Scene 1: Answer 3
- Scene 2: Answer 2
- Scene 3: Answer 2
- Scene 4: Answer 1
See also
- Madden 06 Cheats
- Madden 06 - Franchise Mode
- Madden 06 Reviews
- Madden 06 Screenshots
- Madden 06 Teams & Players
Latest page update: made by wetpaint
, Mar 1 2006, 7:51 PM EST
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- wetpaint
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view changes
- complete history)
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